Visual Minteq Download For Mac
- Visual Minteq For Mac Download
- Visual Minteq Tutorial
- Visual Minteq Download For Mac Windows 10
- Visual Minteq Manual
Visual MINTEQ version 3.1
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Visual MINTEQ 3.1 can be downloaded from the following link:
Last modified 13 December 2016.
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This is the official 3.1 version. The most recent bug fixes compared to the earlier beta versions include: a) negative pe values are now displayed and interpreted correctly, b) the saturation index of hydrated solids precipitated from high-ionic strength solutions should now be correct, c) the site densities in the CD-MUSIC database for goethite have now been corrected. You are recommended to uninstall any previous Visual MINTEQ versions before installing.
The version of 13 December 2016 corrects an error that caused problems conerning the SIT activity option. Moreover, some users reported failure when trying to run the program, hopefully this has been addressed successfully now. .
Installation instructions: 1. Uninstall any previous version of Visual MINTEQ ver. 3.0/3.1, 2. Save the file (link above) to your computer. 3. Extract both files from the zip file. 4. Click 'setup.exe' to initiate installation. When using the software the first time, you will need to decide where to put your user-editable files. The default location is in the My Documents folder.
You may register for this software by sending an e-mail message to me. Make sure that the words 'MINTEQ' or 'register' appear in the subject line. By registering you will be added to my e-mail lists and you will receive an e-mail message whenever a new Visual MINTEQ version becomes available.
Visual Minteq For Mac Download
Visual MINTEQ version 3.0
This version from October 2012 is still available on the site although I strongly recommend version 3.1 as it includes a number of bug fixes not addressed in version 3.0.
Last modified 20 January 2012.
Older Visual MINTEQ versions
If you have a very old Windows operating system (i.e. Win98 or earlier), or if your .NET Framework doesn't work, you can download version 2.40b from January 2006 below, which was the last version that did not use .NET Framework at all. Note however that this version lacks a number of new functionalities present in later versions.
Last modified 23 January 2006
Alternative thermodynamic databases
In general, I recommend the use of the databases that accompany the standard version of the program, as included in the above setup package. However, there are other alternatives. Below are the databases of MINTEQA2 (version 4.0) and Lindsay's databases, adapted for the Visual MINTEQ format in 2003. Read the 'readme' file before using any of these databases.
Visual MINTEQ thermodynamic databases in GWB format
In 2005, the Visual MINTEQ thermodynamic databases were formatted for use with Geochemist's Workbench. The zip file below contains three files, one thermodynamic database for GWB 5 or later, one for GWB 4, and one additional database for surface complexation reactions onto HFO (Dzombak & Morel, 1990). Extract all three files before use with GWB. See more details here.
With an all-new design that looks great on macOS Big Sur, Xcode 12 has customizable font sizes for the navigator, streamlined code completion, and new document tabs. /panasonic-nv-ds60-driver-download.html. Xcode 12 builds Universal apps by default to support Mac with Apple Silicon, often without changing a single line of code.
Designed for macOS Big Sur.
Xcode 12 looks great on macOS Big Sur, with a navigator sidebar that goes to the top of the window and clear new toolbar buttons. The navigator defaults to a larger font that’s easier to read, while giving you multiple size choices. New document tabs make it easy to create a working set of files within your workspace.
Document tabs.
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The new tab model lets you open a new tab with a double-click, or track the selected file as you click around the navigator. You can re-arrange the document tabs to create a working set of files for your current task, and configure how content is shown within each tab. The navigator tracks the open files within your tabs using strong selection.
Navigator font sizes.
The navigator now tracks the system setting for “Sidebar icon size” used in Finder and Mail. You can also choose a unique font size just for Xcode within Preferences, including the traditional dense information presentation, and up to large fonts and icon targets.
Code completion streamlined.
A new completion UI presents only the information you need, taking up less screen space as you type. And completions are presented much faster, so you can keep coding at maximum speed.
Redesigned organizer.
An all-new design groups all critical information about each of your apps together in one place. Choose any app from any of your teams, then quickly navigate to inspect crash logs, energy reports, and performance metrics, such as battery consumption and launch time of your apps when used by customers.
SwiftUI
SwiftUI offers new features, improved performance, and the power to do even more, all while maintaining a stable API that makes it easy to bring your existing SwiftUI code forward into Xcode 12. A brand new life cycle management API for apps built with SwiftUI lets you write your entire app in SwiftUI and share even more code across all Apple platforms. And a new widget platform built on SwiftUI lets you build widgets that work great on iPad, iPhone, and Mac. Your SwiftUI views can now be shared with other developers, and appear as first-class controls in the Xcode library. And your existing SwiftUI code continues to work, while providing faster performance, better diagnostics, and access to new controls.
Universal app ready.
Xcode 12 is built as a Universal app that runs 100% natively on Intel-based CPUs and Apple Silicon for great performance and a snappy interface.* It also includes a unified macOS SDK that includes all the frameworks, compilers, debuggers, and other tools you need to build apps that run natively on Apple Silicon and the Intel x86_64 CPU.
Updated automatically
When you open your project in Xcode 12, your app is automatically updated to produce release builds and archives as Universal apps. When you build your app, Xcode produces one binary “slice” for Apple Silicon and one for the Intel x86_64 CPU, then wraps them together as a single app bundle to share or submit to the Mac App Store. You can test this at any time by selecting “Any Mac” as the target in the toolbar.
Test multiple architectures.
On the new Mac with Apple Silicon, you can run and debug apps running on either the native architecture or on Intel virtualization by selecting “My Mac (Rosetta)” in the toolbar.
Multiplatform template
Visual Minteq Download For Mac Windows 10
New multiplatform app templates set up new projects to easily share code among iOS, iPadOS, and macOS using SwiftUI and the new lifecycle APIs. The project structure encourages sharing code across all platforms, while creating special custom experiences for each platform where it makes sense for your app.
Improved auto-indentation
Swift code is auto-formatted as you type to make common Swift code patterns look much better, including special support for the “guard” command.
Visual Minteq Manual
StoreKit testing
New tools in Xcode let you create StoreKit files that describe the various subscription and in-app purchase products your app can offer, and create test scenarios to make sure everything works great for your customers — all locally testable on your Mac.
Get started.
Download Xcode 12 and use these resources to build apps for all Apple platforms.